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For many developers, though, the damage has been done. Re:Logic took the opportunity to voice the need for more accessible game engines: “We do not feel that a simple public statement is sufficient.
By eliminating the need for manually programmed game logic, AI-powered engines have the potential ... A schematic diagram showing the flow of data from the game environment through various neural ...
In response to the bomb Unity dropped, Terraria developer Re-Logic has stepped in to promote and support alternative open-source game engines that developers can use instead. In a post on X ...
Terraria dev "unequivocally condemns" Unity fee changes, donates over $200,000 to other game engines
In protest of controversial changes to the fees associated with the Unity game engine, Terraria developer Re-Logic plans to donate $100,000 each to two open source alternatives, with further ...
"We strongly feel that it is now equally important to get behind some of the other up-and-coming open source game engines." All Re-Logic asked of Godot and FNA in return is to "remain good people ...
was created using Epic’s Unreal game engine.” “This digital twin is connected in real-time to IoT sensors in the transit station, which can help model changes and impact on passenger flow ...
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