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The client/server model is particularly recommended for networks requiring ... it is possible to remove or add clients without affecting the operation of the network and without the need for major ...
The primary function of a client-server system is to create a division of labor between a centralized server and the individual computers that are running your software. This model has a number of ...
In a business, a workgroup represents the computers... The two basic LAN models are client-server and peer-to-peer. In a peer-to-peer network, all computers on the network share each other's ...
However, "we will slip the date if needed," Hall says ... "We are moving to the server-client MMO architecture model. We are making weapons and items 'entities,' meaning we can support ...
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