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A class is a blueprint for creating objects. It defines: Fields (also known as attributes or properties) that describe the object's state.; Methods that describe the object's behavior.; For example, a ...
Conceptual Differences: Classes as Blueprints: A class in accounting terms could be seen as the design of an account—what it should track (like balance, account number) and how it should behave (like ...
Learn the key differences between UML class diagrams and object diagrams, two types of UML diagrams for data modeling. Find out how to create them and use them effectively.
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