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released just a few months after OpenGL 4.0, is an interface that programs can use to tap directly into a variety of graphics hardware. It's the 3D interface of choice for Mac OS X, Linux ...
SGI and the OpenGL Architecture Review Board (ARB) used this week’s SIGGRAPH 2001 trade show in Los Angeles, Calif. to release the latest version of the OpenGL graphics specification ...
The new driver is ATI Catalyst 10.7 beta for OpenGL ES ... to make new 3D content that can be rendered quickly on a consumer PC. The driver also allows software developers to use the AMD GPUs ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics ... a cross-platform 3D graphics API, to work on iOS and macOS. Vulkan has been usable on ...
still use OpenGL, but there's little denying that OpenGL appears to have fallen out of favour lately with top-end PC game developers, even if it's still popular with mobile developers and 3D ...
As such, every game and 3D application designed for Macs before that point uses OpenGL. Many games and apps continue to use OpenGL, since it is open-source and cross-platform (thus, developers can ...
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